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INFOVIS
2003
IEEE
15 years 8 months ago
Between Aesthetics and Utility: Designing Ambient Information Visualizations
Unlike traditional information visualization, ambient information visualizations reside in the environment of the user rather than on the screen of a desktop computer. Currently, ...
Tobias Skog, Sara Ljungblad, Lars Erik Holmquist
SAMOS
2010
Springer
15 years 1 months ago
OpenCL-based design methodology for application-specific processors
OpenCL is a programming language standard which enables the programmer to express the application by structuring its computation as kernels. The OpenCL compiler is given the explic...
Pekka O. Jaskelainen, Carlos S. de La Lama, Pablo ...
117
Voted
ECTEL
2007
Springer
15 years 9 months ago
Knowledge Repositories for Rural Communities of Learning
Knowledge Repositories can be a potential solution in order to cover agricultural professionals' lifelong learning needs. An application area of particular interest is the one...
Argiris Tzikopoulos
ATAL
2005
Springer
15 years 9 months ago
Automatic computer game balancing: a reinforcement learning approach
Designing agents whose behavior challenges human players adequately is a key issue in computer games development. This work presents a novel technique, based on reinforcement lear...
Gustavo Andrade, Geber Ramalho, Hugo Santana, Vinc...
158
Voted
PKDD
2004
Springer
324views Data Mining» more  PKDD 2004»
15 years 8 months ago
Orange: From Experimental Machine Learning to Interactive Data Mining
Abstract. Orange (www.ailab.si/orange) is a suite for machine learning and data mining. It can be used though scripting in Python or with visual programming in Orange Canvas using ...
Janez Demsar, Blaz Zupan, Gregor Leban, Tomaz Curk