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ACMACE
2007
ACM
15 years 1 months ago
Tangible interfaces for real-time 3D virtual environments
Emergent game formats, such as machinima, that use game worlds as expressive 3D performance spaces have new expressive powers with an increase of the quality of their underlying g...
Ali Mazalek, Michael Nitsche
ACMDIS
2008
ACM
14 years 11 months ago
Towards guidelines for designing augmented toy environments
Combining interactive technology with traditional toys promises to significantly enhance the educational value of children's play. Designing such augmented toy environments, ...
Steve Hinske, Marc Langheinrich, Matthias Lampe
ACISICIS
2010
IEEE
14 years 6 months ago
Agent-Aided 3D Symbiotic Space
In this paper, we propose 3D space which is based on concept of real and digital spaces symbiosis. Recently, collaborative work environments which are using Augmented Reality have ...
Akira Sakatoku, Toshiaki Osada, Gen Kitagata, Nori...
AIED
2005
Springer
15 years 3 months ago
Towards Data-Driven Design of a Peer Collaborative Agent
The research literature investigating the construction of tutorial dialogue and learning companion environments present parallel experiences in attempting to emulate what has been ...
Gahgene Gweon, Carolyn Penstein Rosé, Regan...
ACMSE
2011
ACM
13 years 9 months ago
Integrating digital logic design and assembly programming using FPGAs in the classroom
Rising Field Programmable Gate Array (FPGA) market volumes combined with increasing industrial popularity have driven prices down and improved capability to the point that FPGA ha...
William M. Jones, D. Brian Larkins