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ITICSE
2010
ACM
15 years 1 months ago
PhidgetLab: crossing the border from virtual to real-world objects
Teaching pupils the ideas behind objects in programming languages can be difficult since these concepts are mostly and not comprehensible at first sight. Etoys as a visual progra...
Michael Haupt, Michael Perscheid, Robert Hirschfel...
VRST
2000
ACM
15 years 1 months ago
Message caching for local and global resource optimization in shared virtual environments
The use of Shared Virtual Environments is growing in areas such as multi-player video games, military and industrial training, and collaborative design and engineering. At the sam...
Helmuth Trefftz, Ivan Marsic
SOCRATES
2008
112views Education» more  SOCRATES 2008»
14 years 11 months ago
Collaborative Strategies in On Line Communities of In-Service Teachers
The present paper analyzes a learning experience run at University of Macerata, during a post degree course for in service teachers and mature students. The course was delivered e...
Lorella Giannandrea, Teresa Magnaterra
ETS
2000
IEEE
154views Hardware» more  ETS 2000»
14 years 9 months ago
Task Structuring for On-line Problem Based Learning: A Case Study
Getting students to collaborate on group projects in a face-to-face scenario can be difficult enough -- but how does one approach collaborative projects in a Web-based environment...
Vanessa Paz Dennen
IADIS
2008
14 years 11 months ago
Web 2.0 Technologies For Digital Students
Recent years have seen a new generation of `digital students' emerging in the developed world. Digital students are young adults who have grown up with digital technologies i...
Diana Andone