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ITICSE
2010
ACM
15 years 6 months ago
PhidgetLab: crossing the border from virtual to real-world objects
Teaching pupils the ideas behind objects in programming languages can be difficult since these concepts are mostly and not comprehensible at first sight. Etoys as a visual progra...
Michael Haupt, Michael Perscheid, Robert Hirschfel...
VRST
2000
ACM
15 years 6 months ago
Message caching for local and global resource optimization in shared virtual environments
The use of Shared Virtual Environments is growing in areas such as multi-player video games, military and industrial training, and collaborative design and engineering. At the sam...
Helmuth Trefftz, Ivan Marsic
SOCRATES
2008
112views Education» more  SOCRATES 2008»
15 years 3 months ago
Collaborative Strategies in On Line Communities of In-Service Teachers
The present paper analyzes a learning experience run at University of Macerata, during a post degree course for in service teachers and mature students. The course was delivered e...
Lorella Giannandrea, Teresa Magnaterra
ETS
2000
IEEE
154views Hardware» more  ETS 2000»
15 years 2 months ago
Task Structuring for On-line Problem Based Learning: A Case Study
Getting students to collaborate on group projects in a face-to-face scenario can be difficult enough -- but how does one approach collaborative projects in a Web-based environment...
Vanessa Paz Dennen
IADIS
2008
15 years 3 months ago
Web 2.0 Technologies For Digital Students
Recent years have seen a new generation of `digital students' emerging in the developed world. Digital students are young adults who have grown up with digital technologies i...
Diana Andone