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» Designing Concurrent, Distributed, and Real-Time Application...
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ICFP
2012
ACM
12 years 11 months ago
Nested data-parallelism on the gpu
Graphics processing units (GPUs) provide both memory bandwidth and arithmetic performance far greater than that available on CPUs but, because of their Single-Instruction-Multiple...
Lars Bergstrom, John H. Reppy
VRML
2006
ACM
15 years 3 months ago
A case for 3D streaming on peer-to-peer networks
One of the most serious issues holding back the widespread of 3D contents on Internet has been their inaccessibility due to large data volume. Many compression and progressive tra...
Shun-Yun Hu
IPPS
2005
IEEE
15 years 3 months ago
Runtime Empirical Selection of Loop Schedulers on Hyperthreaded SMPs
Hyperthreaded (HT) and simultaneous multithreaded (SMT) processors are now available in commodity workstations and servers. This technology is designed to increase throughput by e...
Yun Zhang, Michael Voss
EUROSYS
2008
ACM
15 years 6 months ago
BorderPatrol: isolating events for black-box tracing
Causal request traces are valuable to developers of large concurrent and distributed applications, yet difficult to obtain. Traces show how a request is processed, and can be anal...
Eric Koskinen, John Jannotti
ICFP
2008
ACM
15 years 9 months ago
A scheduling framework for general-purpose parallel languages
The trend in microprocessor design toward multicore and manycore processors means that future performance gains in software will largely come from harnessing parallelism. To reali...
Matthew Fluet, Mike Rainey, John H. Reppy