Learning Automata (LA) were recently shown to be valuable tools for designing Multi-Agent Reinforcement Learning algorithms. One of the principal contributions of LA theory is that...
When developing concurrent software, a proper engineering practice is to choose a good level of abstraction for expressing concurrency control. Ideally, this level should provide p...
Claude Kaiser, Christophe Pajault, Jean-Fran&ccedi...
Optimal resource scheduling in multiagent systems is a computationally challenging task, particularly when the values of resources are not additive. We consider the combinatorial ...
Dmitri A. Dolgov, Michael R. James, Michael E. Sam...
The General Game Playing (GGP) problem is concerned with developing systems capable of playing many different games, even games the system has never encountered before. Successful...
B-tree and index into two layers of abstraction. In addition, this paper provides algorithms for (i) concurrency control and recovery including locking of individual keys and of co...