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MM
2004
ACM
165views Multimedia» more  MM 2004»
15 years 7 months ago
Predictive perceptual compression for real time video communication
Approximately 2 degrees in our 140 degree vision span has sharp vision. Many researchers have been fascinated by the idea of eyetracking integrated perceptual compression of an im...
Oleg Komogortsev, Javed I. Khan
MM
2004
ACM
136views Multimedia» more  MM 2004»
15 years 7 months ago
Fingerprinting and forensic analysis of multimedia
One of the prime reasons movie and music studios have ignored the Internet for open-networked multimedia content delivery, has been the lack of a technology that can support a sec...
Daniel Schonberg, Darko Kirovski
MOBICOM
2004
ACM
15 years 7 months ago
PAVAN: a policy framework for content availabilty in vehicular ad-hoc networks
Advances in wireless communication, storage and processing are realizing next-generation in-vehicle entertainment systems. Even if hundreds of different video or audio titles are...
Shahram Ghandeharizadeh, Shyam Kapadia, Bhaskar Kr...
MOBICOM
2004
ACM
15 years 7 months ago
A scalable model for channel access protocols in multihop ad hoc networks
A new modeling framework is introduced for the analytical study of medium access control (MAC) protocols operating in multihop ad hoc networks. The model takes into account the eļ...
Marcelo M. Carvalho, Jose Joaquin Garcia-Luna-Acev...
NETGAMES
2004
ACM
15 years 7 months ago
Accuracy in dead-reckoning based distributed multi-player games
Distributed multi-player games use dead reckoning vectors to intimate other (at a distance) participating players about the movement of any entity by a controlling player. The dea...
Sudhir Aggarwal, Hemant Banavar, Amit Khandelwal, ...
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