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NETGAMES
2004
ACM
15 years 7 months ago
Lightweight QoS-support for networked mobile gaming
In this paper, we present an approach to provide Quality of Service (QoS) for networked mobile gaming. In order to examine the QoS requirements of mobile games, we ported a simple...
Marcel Busse, Bernd Lamparter, Martin Mauve, Wolfg...
SIGCSE
2004
ACM
140views Education» more  SIGCSE 2004»
15 years 7 months ago
CFX: finding just the right examples for CS1
Finding just the right example to answer a question can be difficult for CS1 students and teachers. For this to work well there must be an intuitive interface coupled to an approp...
Dale Reed, Sam John, Ryan Aviles, Feihong Hsu
SIGMETRICS
2004
ACM
124views Hardware» more  SIGMETRICS 2004»
15 years 7 months ago
Interposed proportional sharing for a storage service utility
This paper develops and evaluates new share-based scheduling algorithms for differentiated service quality in network services, such as network storage servers. This form of resou...
Wei Jin, Jeffrey S. Chase, Jasleen Kaur
CIKM
2004
Springer
15 years 6 months ago
SWAM: a family of access methods for similarity-search in peer-to-peer data networks
Peer-to-peer Data Networks (PDNs) are large-scale, selforganizing, distributed query processing systems. Familiar examples of PDN are peer-to-peer file-sharing networks, which su...
Farnoush Banaei Kashani, Cyrus Shahabi
180
Voted
CINQ
2004
Springer
225views Database» more  CINQ 2004»
15 years 6 months ago
A Data Mining Query Language for Knowledge Discovery in a Geographical Information System
Spatial data mining is a process used to discover interesting but not explicitly available, highly usable patterns embedded in both spatial and nonspatial data, which are possibly ...
Donato Malerba, Annalisa Appice, Michelangelo Ceci
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