Look-up table (LUT)-based data hiding is a simple and efficient technique to hide secondary information (watermark) into multimedia work for various applications such as copyright ...
We present new techniques for interactive cinematic lighting design of complex scenes that use procedural shaders. Deep-framebuffers are used to store the geometric and optical in...
Monitoring frequently occuring items is a recurring task in a variety of applications. Although a number of solutions have been proposed there has been few to address the problem i...
In distributed simulations, such as multi-player distributed virtual environments (DVE), power consumption traditionally has not been a major design factor. However, emerging batt...
Weidong Shi, Kalyan S. Perumalla, Richard M. Fujim...
This paper presents a novel methodology to develop scheduling algorithms. The scheduling problem is phrased as a control problem, and control-theoretical techniques are used to de...
Carlo A. Furia, Alberto Leva, Martina Maggio, Paol...