In this paper we show how game theory and Gibbs sampling techniques can be used to design a self-optimizing algorithm for minimizing end-to-end delays for all flows in a multi-clas...
Visual tracking is one of the key tasks in computer vision. The particle filter algorithm has been extensively used to tackle this problem due to its flexibility. However the conv...
Chunhua Shen, Michael J. Brooks, Anton van den Hen...
We describe a new approach for understanding the difficulty of designing efficient learning algorithms. We prove that the existence of an efficient learning algorithm for a circui...
Video information, image processing and computer vision techniques are developing rapidly nowadays because of the availability of acquisition, processing and editing tools, which ...
Guaranteeiq reproducibility and minimizing probe effects are major issues in the parallel program debugging. This paper suggests a new debugging method, named Detect and Reproduce...