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» Designing Graphics Programming Interfaces for Mobile Devices
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MOBILITY
2009
ACM
15 years 5 months ago
UbiPay: minimizing transaction costs with smart mobile payments
Implementing an electronic payment system involves striking a balance between usability and security. Systems that allow payments to be completed with little effort on the part of...
Vili Lehdonvirta, Hayuru Soma, Hitoshi Ito, Tetsuo...
CHI
2007
ACM
15 years 11 months ago
An alternative to push, press, and tap-tap-tap: gesturing on an isometric joystick for mobile phone text entry
A gestural text entry method for mobile is presented. Unlike most mobile phone text entry methods, which rely on repeatedly pressing buttons, our gestural method uses an isometric...
Jacob O. Wobbrock, Duen Horng Chau, Brad A. Myers
ISMAR
2006
IEEE
15 years 5 months ago
Robust gloves for 3D interaction in mobile outdoor AR environments
This paper describes the design of hand-worn gloves for interacting with mobile outdoor augmented reality systems. Most existing systems rely on more traditional 2D input devices ...
Wayne Piekarski, Ross Smith
JCDL
2010
ACM
166views Education» more  JCDL 2010»
15 years 1 months ago
Timeline interactive multimedia experience (time): on location access to aggregate event information
Attending a complex scheduled social event, such as a multi-day music festival, requires a significant amount of planning before and during its progression. Advancements in mobile...
Jeff Crow, Eryn Whitworth, Ame Wongsa, Luis Franci...
CATA
2003
15 years 20 days ago
A Restaurant Finder using Belief-Desire-Intention Agent Model and Java Technology
It is becoming more important to design systems capable of performing high-level management and control tasks in interactive dynamic environments. At the same time, it is difficul...
Dongqing Lin, Thomas P. Wiggen, Chang-Hyun Jo