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» Designing Graphics Programming Interfaces for Mobile Devices
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CODES
2005
IEEE
15 years 4 months ago
The design of a smart imaging core for automotive and consumer applications: a case study
This paper describes the design of a low-cost, low-power smart imaging core that can be embedded in cameras. The core integrates an ARM 9 processor, a camera interface and two spe...
Wido Kruijtzer, Winfried Gehrke, Víctor Rey...
VRST
2010
ACM
14 years 9 months ago
Shake-your-head: revisiting walking-in-place for desktop virtual reality
The Walking-In-Place interaction technique was introduced to navigate infinitely in 3D virtual worlds by walking in place in the real world. The technique has been initially devel...
Léo Terziman, Maud Marchal, Mathieu Emily, ...
CHI
2009
ACM
15 years 11 months ago
MicroRolls: expanding touch-screen input vocabulary by distinguishing rolls vs. slides of the thumb
The input vocabulary for touch--screen interaction on handhelds is dramatically limited, especially when the thumb must be used. To enrich that vocabulary we propose to discrimina...
Anne Roudaut, Eric Lecolinet, Yves Guiard
85
Voted
CHI
2004
ACM
15 years 11 months ago
Photo annotation on a camera phone
In this paper we describe a system that allows users to annotate digital photos at the time of capture. The system uses camera phones with a lightweight client application and a s...
Anita Wilhelm, Yuri Takhteyev, Risto Sarvas, Nancy...
AVI
2004
15 years 14 days ago
ZoneZoom: map navigation for smartphones with recursive view segmentation
ZoneZoom is an input technique that lets users traverse large information spaces on smartphones. Our technique ZoneZoom, segments a given view of an information space into nine su...
Daniel C. Robbins, Edward Cutrell, Raman Sarin, Er...