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» Designing Graphics Programming Interfaces for Mobile Devices
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CASES
2008
ACM
15 years 1 months ago
Execution context optimization for disk energy
Power, energy, and thermal concerns have constrained embedded systems designs. Computing capability and storage density have increased dramatically, enabling the emergence of hand...
Jerry Hom, Ulrich Kremer
86
Voted
ACMIDC
2008
15 years 1 months ago
A storytelling support system using robots and handheld projectors
In this paper, a system called GENTORO that supports children's storytelling activities is proposed. By using GENTORO, children can make a robot play their story in the real ...
Toshitaka Ito, Tuan Ngoc Nguyen, Masanori Sugimoto
HUC
2004
Springer
15 years 4 months ago
The NearMe Wireless Proximity Server
Abstract. NearMe is a server, algorithms, and application programming interfaces (APIs) for clients equipped with 802.11 wireless networking (Wi-Fi) to compute lists of people and ...
John Krumm, Ken Hinckley
UIST
1999
ACM
15 years 3 months ago
The Role of Kinesthetic Reference Frames in Two-Handed Input Performance
We present experimental work which explores how the match (or mismatch) between the input space of the hands and the output space of a graphical display influences twohanded input...
Ravin Balakrishnan, Ken Hinckley
MHCI
2009
Springer
15 years 5 months ago
Automatic mobile menu customization based on user operation history
Mobile devices are becoming more and more difficult to use due to the sheer number of functions now supported. In this paper, we propose a menu customization system that ranks fun...
Yusuke Fukazawa, Mirai Hara, Masashi Onogi, Hideto...