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» Designing Graphics Programming Interfaces for Mobile Devices
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DIGRA
2005
Springer
15 years 4 months ago
Framing Virtual Law
Building on the work of games theorists and virtual world designers, this paper proposes a framework for understanding the real-virtual dichotomy in terms of a series of five fram...
Peter Edelmann
IJCAI
2003
15 years 10 days ago
Towards Pervasive Robotics
Pervasive robotics will require, in a near future, small, light and cheap robots that exhibit complex behaviors. These demands led to the development of the M2-M4 Macaco project -...
Artur M. Arsenio
CHI
2010
ACM
15 years 5 months ago
Social gravity: a virtual elastic tether for casual, privacy-preserving pedestrian rendezvous
We describe a virtual “tether” for mobile devices that allows groups to have quick, simple and privacy-preserving meetups. Our design provides cues which allow dynamic coordin...
John Williamson, Simon Robinson, Craig Stewart, Ro...
MHCI
2009
Springer
15 years 3 months ago
Glancephone: an exploration of human expression
In this paper, we describe the design and ethnographic study of a phone developed so as to allow people to glance at each other, rather than simply message or voice call. Glanceph...
Richard H. R. Harper, Stuart Taylor
CG
2000
Springer
14 years 10 months ago
Sketching space
In this paper we present a sketch modelling system which we call Stilton. The program resembles a desktop VRML browser, allowing a user to navigate a 3D model in a perspective pro...
Alasdair Turner, David Chapman, Alan Penn