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» Designing Graphics Programming Interfaces for Mobile Devices
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BIS
2007
144views Business» more  BIS 2007»
15 years 15 days ago
Automated Integration Tests for Mobile Applications in Java 2 Micro Edition
Applications written for mobile devices have become more and more complex, adjusting to the constantly improving computational power of hardware. With the growing application size ...
Dawid Weiss, Marcin Zduniak
ACMDIS
2008
ACM
15 years 1 months ago
TapGlance: designing a unified smartphone interface
The difference between using one mobile phone and another can feel like learning a new language based on our extensive experience designing mobile applications for spatial data na...
Daniel C. Robbins, Bongshin Lee, Roland Fernandez
IUI
2006
ACM
15 years 5 months ago
Creating multiplatform user interfaces by annotation and adaptation
This paper presents our novel framework, which creates user interfaces (UIs) for a variety of devices by annotating and reusing an existing one originally designed for large devic...
Yun Ding, Heiner Litz
CHI
2009
ACM
15 years 11 months ago
Comparing the use of tangible and graphical programming languages for informal science education
Much of the work done in the field of tangible interaction has focused on creating tools for learning; however, in many cases, little evidence has been provided that tangible inte...
Michael S. Horn, Erin Treacy Solovey, R. Jordan Cr...
VRML
2005
ACM
15 years 4 months ago
Location-aware visualization of VRML models in GPS-based mobile guides
In this paper, we present LAMP3D, a system for the locationaware presentation of VRML content on mobile devices. We explore the application of LAMP3D in tourist mobile guides: the...
Stefano Burigat, Luca Chittaro