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» Designing Graphics Programming Interfaces for Mobile Devices
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SIGCSE
1992
ACM
178views Education» more  SIGCSE 1992»
15 years 3 months ago
A graphical computer simulator for systems programming courses
on through abstract instructions which approximate, but do not duplicate, the behavior of actual machines. Because they are designed for use in a variety of educational settings, C...
Mark Newsome, Cherri M. Pancake
GCC
2004
Springer
15 years 4 months ago
Image-Based Walkthrough over Internet on Mobile Devices
Real-time rendering of complex 3D scene on mobile devices is a challenging task. The main reason is that mobile devices have limited computational capabilities and are lack of powe...
Yu Lei, Zhongding Jiang, Deren Chen, Hujun Bao
ACISICIS
2010
IEEE
15 years 18 days ago
New Interface Using Palm and Fingertip without Marker for Ubiquitous Environment
We developed new interactive display system called the palm display. Our prototype system shows the image of graphical user interface on the palm and allows the user to have intera...
Seokhwan Kim, Shin Takahashi, Jiro Tanaka
CHI
2011
ACM
14 years 2 months ago
Gesture avatar: a technique for operating mobile user interfaces using gestures
Finger-based touch input has become a major interaction modality for mobile user interfaces. However, due to the low precision of finger input, small user interface components are...
Hao Lü, Yang Li
CHI
2002
ACM
15 years 11 months ago
Gestural and audio metaphors as a means of control for mobile devices
This paper discusses the use of gesture and non-speech audio as ways to improve the user interface of a mobile music player. Their key advantages mean that users could use a playe...
Antti Pirhonen, Stephen A. Brewster, Christopher H...