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» Designing Graphics Programming Interfaces for Mobile Devices
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DAMON
2007
Springer
15 years 5 months ago
In-memory grid files on graphics processors
Recently, graphics processing units, or GPUs, have become a viable alternative as commodity, parallel hardware for generalpurpose computing, due to their massive data-parallelism,...
Ke Yang, Bingsheng He, Rui Fang, Mian Lu, Naga K. ...
WWW
2002
ACM
15 years 12 months ago
Multimedia meets computer graphics in SMIL2.0: a time model for the web
Multimedia scheduling models provide a rich variety of tools for managing the synchronization of media like video and audio, but generally have an inflexible model for time itself...
Patrick Schmitz
UIST
2006
ACM
15 years 5 months ago
The design and evaluation of selection techniques for 3D volumetric displays
Volumetric displays, which display imagery in true 3D space, are a promising platform for the display and manipulation of 3D data. To fully leverage their capabilities, appropriat...
Tovi Grossman, Ravin Balakrishnan
HICSS
2002
IEEE
150views Biometrics» more  HICSS 2002»
15 years 4 months ago
AUI: A Programming Language for Developing Plastic Interactive Software
With the proliferation of consumer computing devices with varied display and input characteristics, it has become desirable to develop interactive systems that are usable across m...
Kevin A. Schneider, James R. Cordy
111
Voted
ICDAR
2009
IEEE
14 years 9 months ago
PixLabeler: User Interface for Pixel-Level Labeling of Elements in Document Images
We present a user interface design for labeling elements in document images at a pixel level. Labels are represented by overlay color, which might map to such terms as "handw...
Eric Saund, Jing Lin, Prateek Sarkar