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» Designing Graphics Programming Interfaces for Mobile Devices
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ACMACE
2005
ACM
15 years 4 months ago
SymBall: camera driven table tennis for mobile phones
We present a table tennis game concept, implemented for Symbian OS/Series 60 mobile phones, using the phone's integrated camera as the main game controller. The game demonstr...
Mika Hakkarainen, Charles Woodward
ASSETS
2006
ACM
15 years 2 months ago
Where's my stuff?: design and evaluation of a mobile system for locating lost items for the visually impaired
Finding lost items is a common problem for the visually impaired and is something that computing technology can help alleviate. In this paper, we present the design and evaluation...
Julie A. Kientz, Shwetak N. Patel, Arwa Z. Tyebkha...
HRI
2006
ACM
15 years 5 months ago
Usability evaluation of an automated mission repair mechanism for mobile robot mission specification
This paper describes a usability study designed to assess ease of use, user satisfaction, and performance of a mobile robot mission specification system. The software under consid...
Lilia Moshkina, Yoichiro Endo, Ronald C. Arkin
UIST
2005
ACM
15 years 4 months ago
eyeLook: using attention to facilitate mobile media consumption
One of the problems with mobile media devices is that they may distract users during critical everyday tasks, such as navigating the streets of a busy city. We addressed this issu...
Connor Dickie, Roel Vertegaal, Changuk Sohn, Danie...
BCSHCI
2007
15 years 19 days ago
Visualising Bluetooth interactions: combining the Arc diagram and DocuBurst techniques
Within the Bluetooth mobile space, overwhelmingly large sets of interaction and encounter data can very quickly be accumulated. This presents a challenge to gaining an understandi...
Daragh Byrne, Barry Lavelle, Gareth J. F. Jones, A...