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» Designing Graphics Programming Interfaces for Mobile Devices
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MHCI
2009
Springer
15 years 5 months ago
Hoverflow: exploring around-device interaction with IR distance sensors
By equipping a mobile device with distance sensing capabilities, we aim to expand the interaction possibilities of mobile and wearable devices beyond the confines of the physical ...
Sven G. Kratz, Michael Rohs
SIGCOMM
2012
ACM
13 years 1 months ago
TUBE: time-dependent pricing for mobile data
The two largest U.S. wireless ISPs have recently moved towards usage-based pricing to better manage the growing demand on their networks. Yet usage-based pricing still requires IS...
Sangtae Ha, Soumya Sen, Carlee Joe-Wong, Youngbin ...
ASPLOS
2011
ACM
14 years 2 months ago
Pocket cloudlets
Cloud services accessed through mobile devices suffer from high network access latencies and are constrained by energy budgets dictated by the devices’ batteries. Radio and batt...
Emmanouil Koukoumidis, Dimitrios Lymberopoulos, Ka...
AUIC
2004
IEEE
15 years 3 months ago
Tactons: Structured Tactile Messages for Non-Visual Information Display
Tactile displays are now becoming available in a form that can be easily used in a user interface. This paper describes a new form of tactile output. Tactons, or tactile re struct...
Stephen A. Brewster, Lorna M. Brown
CORR
2008
Springer
88views Education» more  CORR 2008»
14 years 11 months ago
RubberEdge: Reducing Clutching by Combining Position and Rate Control with Elastic Feedback
Position control devices enable precise selection, but significant clutching degrades performance. Clutching can be reduced with high control-display gain or pointer acceleration,...
Géry Casiez, Daniel Vogel, Qing Pan, Christ...