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EUROPAR
2008
Springer
15 years 5 months ago
DGSim: Comparing Grid Resource Management Architectures through Trace-Based Simulation
Abstract. Many advances in grid resource management are still required to realize the grid computing vision of the integration of a worldwide computing infrastructure for scientifi...
Alexandru Iosup, Omer Ozan Sonmez, Dick H. J. Epem...
154
Voted
MOBIQUITOUS
2007
IEEE
15 years 10 months ago
Self-Managed Cell: A Middleware for Managing Body-Sensor Networks
Abstract— Body sensor networks consisting of low-power onbody wireless sensors attached to mobile users will be used in the future to monitor the health and well being of patient...
Sye Loong Keoh, Naranker Dulay, Emil Lupu, Kevin P...
153
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MIDDLEWARE
2004
Springer
15 years 9 months ago
Enabling collaborative adaptation across legacy components
Software frequently needs to adapt its behavior at run time to respond to changes in its execution environment. Different software components may use different approaches to adap...
Zhenxiao Yang, Zhinan Zhou, Betty H. C. Cheng, Phi...
WWW
2009
ACM
16 years 4 months ago
Anycast-aware transport for content delivery networks
Anycast-based content delivery networks (CDNs) have many properties that make them ideal for the large scale distribution of content on the Internet. However, because routing chan...
Zakaria Al-Qudah, Seungjoon Lee, Michael Rabinovic...
130
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GAMEON
2000
15 years 5 months ago
RC++ A Rule Based Language for Game AI
"Game AI" is the high-level control code for computer entertainment applications. Games are diverse, and the nature of game AI reflects this diversity. However, game AI,...
Ian Wright, James A. R. Marshall
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