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ISSS
1997
IEEE
103views Hardware» more  ISSS 1997»
15 years 3 months ago
A Source-Level Dynamic Analysis Methodology and Tool for High-Level Synthesis
This paper presents a novel source-level dynamic analysis methodology and tool for High-Level Synthesis (HLS). It not only for the first time enables HLS to offer source-level de...
Chih-Tung Chen, Kayhan Küçük&cced...
TOOLS
1999
IEEE
15 years 3 months ago
Component-Based Software Engineering Processes
Component-based software engineering (CBSE) spans a range of technologies and engineering practices. Engineering practices for component-based systems (e.g., design, integrate, te...
Robert C. Seacord, Kingsley C. Nwosu
BMCBI
2005
115views more  BMCBI 2005»
14 years 11 months ago
MPrime: efficient large scale multiple primer and oligonucleotide design for customized gene microarrays
Background: Enhancements in sequencing technology have recently yielded assemblies of large genomes including rat, mouse, human, fruit fly, and zebrafish. The availability of larg...
Eric C. Rouchka, Abdelnaby Khalyfa, Nigel G. F. Co...
SC
1993
ACM
15 years 3 months ago
The high performance storage system
The High Performance Storage System (HPSS) is a mature Hierarchical Storage Management (HSM) system that was developed around a network-centered architecture, with client access t...
Robert A. Coyne, Harry Hulen, Richard Watson
MM
2010
ACM
167views Multimedia» more  MM 2010»
14 years 11 months ago
Improving online gaming quality using detour paths
We study the problem of improving the user perceived quality of online games in which multiple players form a game session and exchange game-state updates over an overlay network....
Cong Ly, Cheng-Hsin Hsu, Mohamed Hefeeda