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AIIDE
2009
15 years 8 months ago
Examining Extended Dynamic Scripting in a Tactical Game Framework
Dynamic scripting is a reinforcement learning algorithm designed specifically to learn appropriate tactics for an agent in a modern computer game, such as Neverwinter Nights. This...
Jeremy Ludwig, Arthur Farley
214
Voted
CEC
2011
IEEE
14 years 7 months ago
Inferring transcriptional regulators for sets of co-expressed genes by multi-objective evolutionary optimization
Abstract—Higher organisms are able to respond to continuously changing external conditions by transducing cellular signals into specific regulatory programs, which control gene ...
Adrian Schröder, Clemens Wrzodek, Johannes Wo...
EMSOFT
2009
Springer
16 years 2 months ago
Clock-driven distributed real-time implementation of endochronous synchronous programs
An important step in model-based embedded system design consists in mapping functional specifications and their tasks/operations onto execution architectures and their ressources...
Dumitru Potop-Butucaru, Robert de Simone, Yves Sor...
USENIX
2003
15 years 8 months ago
The CryptoGraphic Disk Driver
We present the design and implementation of CGD, the CryptoGraphic Disk driver. CGD is a pseudo-device driver that sits below the buffer cache, and provides an encrypted view of a...
Roland C. Dowdeswell, John Ioannidis
185
Voted
ATAL
2005
Springer
16 years 29 days ago
Controlling teams of uninhabited air vehicles
We describe a Multi-Agent System (MAS) for controlling teams of uninhabited air vehicles (UAVs) in the context of a larger system that has been used to evaluate potential concepts...
Jeremy W. Baxter, Graham S. Horn