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» Designing Human-Centered Distributed Information Systems
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NETGAMES
2006
ACM
15 years 4 months ago
Meeting technology challenges of pervasive augmented reality games
Pervasive games provide a new type of game combining new technologies with the real environment of the players. While this already poses new challenges to the game developer, requ...
Wolfgang Broll, Jan Ohlenburg, Irma Lindt, Iris He...
IMC
2006
ACM
15 years 4 months ago
Understanding churn in peer-to-peer networks
The dynamics of peer participation, or churn, are an inherent property of Peer-to-Peer (P2P) systems and critical for design and evaluation. Accurately characterizing churn requir...
Daniel Stutzbach, Reza Rejaie
WWW
2003
ACM
15 years 10 months ago
eduSource: Interoperable Network of Learning Object Repositories
In this paper, we describe the approach to achieve a high level of interoperability in the eduSource. The eduSource project is a panCanadian collaborative project to create a test...
Marek Hatala, Griff Richards
EATIS
2009
ACM
15 years 1 months ago
Agent based smart house platform with affective control
In this paper, we describe our work in developing an agent based smart house platform using TAOM4E development methodology and the JADE-platform with the Jadex-extension. In order...
Kuderna-Iulian Benta, Amalia Hoszu, Lucia Vacariu,...
ANLP
1997
110views more  ANLP 1997»
14 years 11 months ago
Automating NL Appointment Scheduling with COSMA
Appointment scheduling is a problem faced daily by many individuals and organizations. Cooperating agent systems have been developed to partially automate this task. In order to e...
Stephan Busemann