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» Designing Human-Centered Distributed Information Systems
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EICS
2009
ACM
15 years 4 months ago
GT/SD: performance and simplicity in a groupware toolkit
Many tools exist for developing real-time distributed groupware, but most of these tools focus primarily on the performance of the resulting system, or on simplifying the developm...
Brian de Alwis, Carl Gutwin, Saul Greenberg
ACMSE
2005
ACM
15 years 3 months ago
First year experiences of NSF REU grant: emerging issues in computer networking
In this paper, we describe our first year experiences of administering the NSF-supported Research Experiences for Undergraduates program award. Emerging issues in computer network...
Stan Kurkovsky, Bhagyavati
ICRA
1998
IEEE
132views Robotics» more  ICRA 1998»
15 years 2 months ago
A 3-D Self-Reconfigurable Structure
: A three-dimensional, self-reconfigurable structure is proposed. The structure is a fully distributed system composed of many identical 3-D units. Each unit has functions of chang...
Satoshi Murata, Haruhisa Kurokawa, Eiichi Yoshida,...
GROUP
2010
ACM
14 years 8 months ago
The human factors of consistency maintenance in multiplayer computer games
Consistency maintenance (CM) techniques are a crucial part of many distributed systems, and are particularly important in networked games. In this paper we describe a framework of...
Cheryl Savery, T. C. Nicholas Graham, Carl Gutwin
EDBTW
2004
Springer
15 years 3 months ago
P2PR-Tree: An R-Tree-Based Spatial Index for Peer-to-Peer Environments
Abstract. The unprecedented growth and increased importance of geographically distributed spatial data has created a strong need for efficient sharing of such data. Interestingly, ...
Anirban Mondal, Yi Lifu, Masaru Kitsuregawa