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» Designing Mobile Learning Experiences
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PERVASIVE
2007
Springer
15 years 6 months ago
Objects Calling Home: Locating Objects Using Mobile Phones
Locating physical items is a highly relevant application addressed by numerous systems. Many of these systems share the drawback that costly infrastructure must be installed before...
Christian Frank, Philipp Bolliger, Christof Rodune...
103
Voted
WS
2003
ACM
15 years 6 months ago
On securely enabling intermediary-based services and performance enhancements for wireless mobile users
Intermediary-based services and performance optimizations are increasingly being considered, by network service providers, with a view towards offering value-added services and i...
Sneha Kumar Kasera, Semyon Mizikovsky, Ganapathy S...
147
Voted
MOBISYS
2011
ACM
14 years 3 months ago
Switchboard: a matchmaking system for multiplayer mobile games
— Supporting interactive, multiplayer games on mobile phones over cellular networks is a difficult problem. It is particularly relevant now with the explosion of mostly single-p...
Justin Manweiler, Sharad Agarwal, Ming Zhang, Romi...
152
Voted
ACMACE
2011
ACM
14 years 23 days ago
Mobile 3D graphics and virtual reality interaction
Mobile devices such as smartphones and tablets offer great new possibilities for the creation of 3D games and virtual reality environments. However, interaction with objects in th...
Wolfgang Hürst, Matthias Helder
108
Voted
ACMSE
2007
ACM
15 years 4 months ago
Integrating BlackBerry wireless devices into computer programming and literacy courses
In this paper we describe our experience in integrating the RIM's BlackBerry handheld wireless device into programming and literacy courses at the University of Guelph and th...
Qusay H. Mahmoud, Allan Dyer