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» Designing Mobile Learning Experiences
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109
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CHI
2010
ACM
15 years 7 months ago
Newport: enabling sharing during mobile calls
Newport is a collaborative application for sharing context (e.g. location) and content (e.g. photos and notes) during mobile phone calls. People can share during a phone call and ...
Junius Gunaratne, A. J. Bernheim Brush
CHI
2008
ACM
16 years 1 months ago
Activity-based serendipitous recommendations with the Magitti mobile leisure guide
This paper presents a context-aware mobile recommender system, codenamed Magitti. Magitti is unique in that it infers user activity from context and patterns of user behavior and,...
Victoria Bellotti, James Bo Begole, Ed Huai-hsin C...
121
Voted
JCDL
2009
ACM
128views Education» more  JCDL 2009»
15 years 7 months ago
Mobility, digital libraries and a rural indian village
Millions of people in developed countries routinely create and share digital content; but what about the billions of others in on the wrong side of what has been called the ‘glo...
Matt Jones, Emma Thom, David Bainbridge, David Fro...
CVPR
2007
IEEE
16 years 2 months ago
A Bio-inspired Learning Approach for the Classification of Risk Zones in a Smart Space
Learning from experience is a basic task of human brain that is not yet fulfilled satisfactorily by computers. Therefore, in recent years to cope with this issue, bio-inspired app...
Alessio Dore, Matteo Pinasco, Carlo S. Regazzoni
101
Voted
CHI
2002
ACM
16 years 1 months ago
Movement model, hits distribution and learning in virtual keyboarding
In a ten-session experiment, six participants practiced typing with an expanding rehearsal method on an optimized virtual keyboard. Based on a large amount of in-situ performance ...
Shumin Zhai, Alison E. Sue, Johnny Accot