Automatic human age estimation has considerable potential applications in human computer interaction and multimedia communication. However, the age estimation problem is challengi...
Guodong Guo, Yun Fu, Thomas S. Huang, Charles R. D...
In this paper, we propose a new approach of facial expression recognition. In order to capture the temporal characteristic of facial expressions, we design dynamic haar-like featu...
This paper extends the game-theoretic notion of internal regret to the case of on-line potfolio selection problems. New sequential investment strategies are designed to minimize th...
The design of online collaborative computer games and pervasive games can learn from the everyday practice of deer hunting. We present an ethnographic study revealing how hunters ...
Massive Online Analysis (MOA) is a software environment for implementing algorithms and running experiments for online learning from evolving data streams. MOA is designed to deal...
Albert Bifet, Geoff Holmes, Bernhard Pfahringer, P...