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» Designing Mobile Learning Experiences
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112
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PERCOM
2006
ACM
16 years 3 months ago
A Reusable, Extensible Infrastructure for Augmented Field Trips
This paper describes a reusable pervasive information infrastructure developed as part of the Equator IRC, designed to allow the construction of literacy based eLearning activitie...
Mark J. Weal, Don Cruickshank, Danius T. Michaelid...
RE
2007
Springer
15 years 10 months ago
Secure and Dependable Patterns in Organizations: An Empirical Approach
Designing a secure and dependable system is not just a technical issue, it involves also a deep analysis of the organizational and the social environment in which the system will ...
Yudistira Asnar, Paolo Giorgini, Roberto Bonato, V...
145
Voted
SKG
2006
IEEE
15 years 9 months ago
Simulate Grid Resource Trading via Cognitive Agent: A Case Study
In this paper, we explore the market-based grid resource trading system from the social perspective and the collaborative computing perspective. We firstly introduce a novel fram...
Yuhui Qiu, Zhixing Huang
147
Voted
CSEE
1999
Springer
15 years 8 months ago
Replacing a Hospital Information System: An Example of a Real-World Case Study
Real-world case studies are important to complement the academic skills and knowledge acquired by computer science students. In this paper we relate our experiences with a course ...
Klaas Sikkel, Ton A. M. Spil, Rob L. W. van de Weg
SAFECOMP
2000
Springer
15 years 7 months ago
Expert Error: The Case of Trouble-Shooting in Electronics
An expert trouble-shooter is a subject who has a great deal of experience in his activity that allows him or her to be very efficient. However, the large amount of problems he or s...
Denis Besnard