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FLAIRS
2010
15 years 11 days ago
Gamed-Based iSTART Practice: From MiBoard to Self-Explanation Showdown
MiBoard (Multiplayer Interactive Board Game) is an online, turnbased board game that was developed to assess the integration of game characteristics (point rewards, game-like inte...
Justin F. Brunelle
AIIDE
2008
15 years 11 days ago
Adaptive Spatial Reasoning for Turn-based Strategy Games
The quality of AI opponents often leaves a lot to be desired, which poses many attractive challenges for AI researchers. In this respect, Turn-based Strategy (TBS) games are of pa...
Maurice H. J. Bergsma, Pieter Spronck
ASSETS
2008
ACM
15 years 1 days ago
American sign language vocabulary: computer aided instruction for non-signers
In this paper we present the results of a study designed to evaluate the computer-based methods of learning American Sign Language (ASL). We describe a method including an initial...
Valerie Henderson-Summet, Kimberly Weaver, Tracy L...
ENTER
2008
Springer
14 years 11 months ago
Adaptive Recommender Systems for Travel Planning
Conversational recommender systems have been introduced in Travel and Tourism applications in order to support interactive dialogues which assist users in acquiring their goals, e...
Tariq Mahmood, Francesco Ricci, Adriano Venturini,...
AVI
2004
14 years 11 months ago
Scaffolding visually cluttered web pages to facilitate accessibility
Increasingly, rich and dynamic content and abundant links are making Web pages visually cluttered and widening the accessibility divide for the disabled and people with impairment...
Alison Lee