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» Designing Mobile Learning Experiences
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97
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CHI
2004
ACM
16 years 29 days ago
Acquiring in situ training data for context-aware ubiquitous computing applications
Ubiquitous, context-aware computer systems may ultimately enable computer applications that naturally and usefully respond to a user's everyday activity. Although new algorit...
Stephen S. Intille, Ling Bao, Emmanuel Munguia Tap...
96
Voted
IFIP
2003
Springer
15 years 5 months ago
Testing Mobile Wireless Applications
A framework is described that can be used to build and test application-level software for wireless mobile computing. It emulates the physical mobility of wireless devices by usin...
Ichiro Satoh
ICC
2007
IEEE
164views Communications» more  ICC 2007»
15 years 7 months ago
An Application-Driven Mobility Management Scheme for Hierarchical Mobile IPv6 Networks
— Mobile users are expected to be highly dynamic in next generation mobile networks. Additionally they will be served a wide variety of services with different transmission rates...
Tarik Taleb, Yuji Ikeda, Kazuo Hashimoto, Yoshiaki...
ICALT
2006
IEEE
15 years 6 months ago
Vicarious Learning and Multimodal Dialogue
Vicarious Learning is learning from watching others learn. We believe that this is a powerful model for computer-based learning. Learning episodes can be captured and replayed to ...
John Lee
ICML
2006
IEEE
16 years 1 months ago
Maximum margin planning
Mobile robots often rely upon systems that render sensor data and perceptual features into costs that can be used in a planner. The behavior that a designer wishes the planner to ...
Nathan D. Ratliff, J. Andrew Bagnell, Martin Zinke...