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ISM
2005
IEEE
165views Multimedia» more  ISM 2005»
15 years 7 months ago
eSports: Collaborative and Synchronous Video Annotation System in Grid Computing Environment
We designed eSports—a collaborative and synchronous video annotation platform, which is to be used in Internet scale cross-platform grid computing environment to facilitate Comp...
Gang Zhai, Geoffrey Fox, Marlon E. Pierce, Wenjun ...
PODC
1999
ACM
15 years 6 months ago
LOTEC: A Simple DSM Consistency Protocol for Nested Object Transactions
In this paper, we describe an e cient software-only Distributed Shared Memory (DSM) consistency protocol for an unconventional but important application domain - object transactio...
Peter C. J. Graham, Yahong Sui
SIGMOD
1995
ACM
132views Database» more  SIGMOD 1995»
15 years 5 months ago
Efficient Optimistic Concurrency Control Using Loosely Synchronized Clocks
This paper describes an efficient optimistic concurrency control scheme for use in distributed database systems in which objects are cached and manipulated at client machines whil...
Atul Adya, Robert Gruber, Barbara Liskov, Umesh Ma...
PPSN
2004
Springer
15 years 7 months ago
Coupling of Evolution and Learning to Optimize a Hierarchical Object Recognition Model
Abstract. A key problem in designing artificial neural networks for visual object recognition tasks is the proper choice of the network architecture. Evolutionary optimization met...
Georg Schneider, Heiko Wersing, Bernhard Sendhoff,...
CDC
2010
IEEE
130views Control Systems» more  CDC 2010»
14 years 9 months ago
Generalized efficiency bounds in distributed resource allocation
Game theory is emerging as a popular tool for distributed control of multiagent systems. In order to take advantage of these game theoretic tools the interactions of the autonomous...
Jason R. Marden, Tim Roughgarden