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CHI
2009
ACM
16 years 6 months ago
Ephemeral adaptation: the use of gradual onset to improve menu selection performance
We introduce ephemeral adaptation, a new adaptive GUI technique that improves performance by reducing visual search time while maintaining spatial consistency. Ephemeral adaptive ...
Leah Findlater, Karyn Moffatt, Joanna McGrenere, J...
SIGCSE
2009
ACM
114views Education» more  SIGCSE 2009»
16 years 6 months ago
Engaging students through mobile game development
This paper describes using mobile game development as a motivational tool to engage students early in the curriculum. Mobile devices have become an integral part of everyday lives...
Stan Kurkovsky
SIGCSE
2009
ACM
119views Education» more  SIGCSE 2009»
16 years 6 months ago
The summer academy for advancing deaf and hard of hearing in computing
Deaf and hard of hearing students are an underrepresented group in computing and face extra challenges in university-level computing courses. This paper describes a 9-week Summer ...
Anna Cavender, Richard E. Ladner, Robert I. Roth
CHI
2008
ACM
16 years 6 months ago
It's Mine, Don't Touch!: interactions at a large multi-touch display in a city centre
We present data from detailed observations of CityWall, a large multi-touch display installed in a central location in Helsinki, Finland. During eight days of installation, 1199 p...
Peter Peltonen, Esko Kurvinen, Antti Salovaara, Gi...
CHI
2008
ACM
16 years 6 months ago
Socially respectful enjoyment tracking for tabletop games
This paper describes the current state of our ongoing work developing tools for tracking player enjoyment in traditional face-to-face tabletop gaming situations. The challenge pre...
Ben Kirman, Duncan Rowland