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NETGAMES
2004
ACM
15 years 10 months ago
Lightweight QoS-support for networked mobile gaming
In this paper, we present an approach to provide Quality of Service (QoS) for networked mobile gaming. In order to examine the QoS requirements of mobile games, we ported a simple...
Marcel Busse, Bernd Lamparter, Martin Mauve, Wolfg...
PLDI
2004
ACM
15 years 10 months ago
Vectorization for SIMD architectures with alignment constraints
When vectorizing for SIMD architectures that are commonly employed by today’s multimedia extensions, one of the new challenges that arise is the handling of memory alignment. Pr...
Alexandre E. Eichenberger, Peng Wu, Kevin O'Brien
PLDI
2004
ACM
15 years 10 months ago
Fast searches for effective optimization phase sequences
It has long been known that a fixed ordering of optimization phases will not produce the best code for every application. One approach for addressing this phase ordering problem ...
Prasad Kulkarni, Stephen Hines, Jason Hiser, David...
PLDI
2004
ACM
15 years 10 months ago
Cloning-based context-sensitive pointer alias analysis using binary decision diagrams
This paper presents the first scalable context-sensitive, inclusionbased pointer alias analysis for Java programs. Our approach to context sensitivity is to create a clone of a m...
John Whaley, Monica S. Lam
SAC
2004
ACM
15 years 10 months ago
Towards a flexible, process-oriented IT architecture for an integrated healthcare network
Healthcare information systems play an important role in improving healthcare quality. As providing healthcare increasingly changes from isolated treatment episodes towards a cont...
Mario Beyer, Klaus Kuhn, Christian Meiler, Stefan ...