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» Designing RNA structures: natural and artificial selection
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62
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ATAL
2009
Springer
15 years 4 months ago
On the complexity of schedule control problems for knockout tournaments
Knockout tournaments constitute a common format of sporting events, and also model a specific type of election scheme (namely, sequential pairwise elimination election). In such ...
Thuc Vu, Alon Altman, Yoav Shoham
MM
2010
ACM
183views Multimedia» more  MM 2010»
14 years 9 months ago
MediaPick: tangible semantic media retrieval system
This paper addresses the design and development of MediaPick [1], an interactive multi-touch system for semantic search of multimedia contents. Our solution provides an intuitive,...
Gianpaolo D'Amico, Andrea Ferracani, Lea Landucci,...
86
Voted
HICSS
2006
IEEE
107views Biometrics» more  HICSS 2006»
15 years 3 months ago
Gaming Emergency Preparedness
This paper describes the design of a competitive game to support “offense” and “defense” teams as they develop and improve their scenarios and plans about possible crisis ...
Murray Turoff, Michael Chumer, Starr Roxanne Hiltz...
BMCBI
2011
14 years 1 months ago
Biomarker Discovery and Redundancy Reduction towards Classification using a Multi-factorial MALDI-TOF MS T2DM Mouse Model Datase
Background: Diabetes like many diseases and biological processes is not mono-causal. On the one hand multifactorial studies with complex experimental design are required for its c...
Chris Bauer, Frank Kleinjung, Celia J. Smith, Mark...
FDG
2009
ACM
15 years 2 months ago
Scenario generation for emergency rescue training games
Procedural methods have long been used for generation of art assets, but procedural generation of scenarios has lagged behind. In particular, training games for emergency rescue w...
Kenneth Hullett, Michael Mateas