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MOBICOM
2006
ACM
15 years 11 months ago
Localization in underwater sensor networks: survey and challenges
In underwater sensor networks (UWSNs), determining the location of every sensor is important and the process of estimating the location of each node in a sensor network is known a...
Vijay R. Chandrasekhar, Winston Khoon Guan Seah, Y...
NETGAMES
2006
ACM
15 years 11 months ago
A distributed architecture for MMORPG
We present an approach to support Massively Multiplayer Online Role-Playing Games. Our proposed solution begins by splitting the large virtual world into smaller regions, each reg...
Marios Assiotis, Velin Tzanov
OZCHI
2006
ACM
15 years 11 months ago
Interpersonal awareness in the domestic realm
Family and friends naturally maintain an awareness of each other on an ongoing basis (e.g., knowing one’s schedule, health issues) and many technologies are now being contemplat...
Carman Neustaedter, Kathryn Elliot, Saul Greenberg
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SAC
2006
ACM
15 years 11 months ago
Ubiquitous presence systems
Instant messaging has become a part of our daily live. Instant communication, either with a mobile device or with a computer based application, is an increasingly used form of com...
Matthias Kranz, Paul Holleis, Albrecht Schmidt
SIGIR
2006
ACM
15 years 11 months ago
User modeling for full-text federated search in peer-to-peer networks
User modeling for information retrieval has mostly been studied to improve the effectiveness of information access in centralized repositories. In this paper we explore user model...
Jie Lu, James P. Callan
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