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FDG
2009
ACM
15 years 10 months ago
Perspectives, frame rates and resolutions: it's all in the game
Hardware and platform limitations restrict the display settings for most computer games, forcing a tradeoff between frame rate and resolution to achieve acceptable performance. Pr...
Mark Claypool, Kajal T. Claypool
SIGCOMM
2009
ACM
15 years 10 months ago
Router primitives for programmable active measurement
Active probe-based measurements are the foundation for understanding important network path properties such as SLA compliance and available bandwidth. Well-known challenges in act...
Joel Sommers, Paul Barford, Mark Crovella
ICDCS
2008
IEEE
15 years 10 months ago
Distributed Divide-and-Conquer Techniques for Effective DDoS Attack Defenses
Distributed Denial-of-Service (DDoS) attacks have emerged as a popular means of causing mass targeted service disruptions, often for extended periods of time. The relative ease an...
Muthusrinivasan Muthuprasanna, Govindarasu Manimar...
ECRTS
2007
IEEE
15 years 10 months ago
Cache-Aware Timing Analysis of Streaming Applications
Of late, there has been a considerable interest in models, algorithms and methodologies specifically targeted towards designing hardware and software for streaming applications. ...
Samarjit Chakraborty, Tulika Mitra, Abhik Roychoud...
IROS
2007
IEEE
157views Robotics» more  IROS 2007»
15 years 10 months ago
View-adaptive manipulative action recognition for robot companions
— This paper puts forward an approach for a mobile robot to recognize the human’s manipulative actions from different single camera views. While most of the related work in act...
Zhe Li, Sven Wachsmuth, Jannik Fritsch, Gerhard Sa...
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