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ICSE
2007
IEEE-ACM
16 years 6 months ago
The Role of Experience and Ability in Comprehension Tasks Supported by UML Stereotypes
Proponents of design notations tailored for specific application domains or reference architectures, often available in the form of UML stereotypes, motivate them by improved unde...
Filippo Ricca, Massimiliano Di Penta, Marco Torchi...
CHI
2010
ACM
16 years 1 months ago
Experience in social affective applications: methodologies and case study
New forms of social affective applications are emerging, bringing with them challenges in design and evaluation. We report on one such application, conveying wellbeing for both pe...
Paul André, m. c. schraefel, Alan J. Dix, R...
ECTEL
2007
Springer
16 years 16 days ago
MACE - Enriching Architectural Learning Objects for Experience Multiplication
Education in architecture requires access to a broad range of learning materials to develop flexibility and creativity in design. The learning material is compromised of textual an...
Moritz Stefaner, Elisa Dalla Vecchia, Massimiliano...
MUM
2005
ACM
92views Multimedia» more  MUM 2005»
15 years 12 months ago
User experiences with mobile phone camera game interfaces
This paper presents the findings of a comparative study investigating different input interfaces for a mobile phone games application. A standard mobile phone joystick interface i...
Sam Bucolo, Mark Billinghurst, David Sickinger
DIGRA
2005
Springer
15 years 12 months ago
A Sociotechnical Conjecture about the Context and Development of Multiplayer Online Game Experiences
The advent of multiplayer online games brings new actors into the development scene and redefines traditional roles and interactions. Anchored on studies of the role of context in...
Licinio Roque