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CNSR
2007
IEEE
181views Communications» more  CNSR 2007»
15 years 10 months ago
The Application of Users' Collective Experience for Crafting Suitable Search Engine Query Recommendations
Search engines have turned into one of the most important services of the Web that are frequently visited by any user. They assist their users in finding appropriate information. ...
Faezeh Ensan, Ebrahim Bagheri, Mohsen Kahani
LREC
2008
166views Education» more  LREC 2008»
15 years 7 months ago
A lexicon for biology and bioinformatics: the BOOTStrep experience
This paper describes the design, implementation and population of a lexical resource for biology and bioinformatics (the BioLexicon) developed within an ongoing European project. ...
Valeria Quochi, Monica Monachini, Riccardo Del Gra...
189
Voted
IJNSEC
2006
77views more  IJNSEC 2006»
15 years 6 months ago
Towards a Secure Copyright Protection Infrastructure for e-Education Material: Principles Learned from Experience
Copyright of e-Education material is valuable. The need for protecting it is prominent. In the past two years, we have developed an infrastructure called e-Course eXchange (eCX ) ...
Joe Cho-Ki Yau, Lucas Chi Kwong Hui, Siu-Ming Yiu,...
PUC
2011
15 years 1 months ago
A research methodology for evaluating location aware experiences
Abstract Research field trials of fully functional prototypes of location-based games are an effective way to test game designs and develop an understanding of what makes games co...
Josephine Reid, Richard Hull 0002, Ben J. C. Clayt...
ACMACE
2009
ACM
16 years 27 days ago
Towards tailoring player experience in physical Wii games: a case study on relaxation
In this study we construct an artificial neural network model of players’ relaxation preferences while playing a physical Wii game. Developed technology will assist game designe...
Patrick Jarnfelt, Sebbe Selvig, Dajana Dimovska