Developing pervasive computing applications is a difficult task because it requires to deal with a wide range of issues: heterogeneous devices, entity distribution, entity coordi...
Damien Cassou, Benjamin Bertran, Nicolas Loriant, ...
The NVIDIA® OptiX™ ray tracing engine is a programmable system designed for NVIDIA GPUs and other highly parallel architectures. The OptiX engine builds on the key observation ...
Steven G. Parker, James Bigler, Andreas Dietrich, ...
— Efficient network provisioning mechanisms that support service differentiation and automatic capacity dimensioning are essential to the realization of the Differentiated Servi...
—In this paper we introduce the notion of power management within the context of wireless ad-hoc networks. More specifically, we investigate the effects of using different trans...
Tamer A. ElBatt, Srikanth V. Krishnamurthy, Dennis...
Abstract: Reliable data transmission over wireless multi-hop networks, called ad hoc networks, has proven to be non-trivial. TCP (Transmission Control Protocol), a widely used end-...