As technology for children becomes more mobile, social, and distributed, our design methods and techniques must evolve to better explore these new directions. This paper reports o...
The KidsRoom is a perceptually-based, interactive, narrative playspace for children. Images, music, narration, light, and sound effects are used to transform a normal child's...
Aaron F. Bobick, Stephen S. Intille, James W. Davi...
A projection screen in the shape of a tent provides children with a shared immersive experience of a virtual world based on the metaphor of camping. RFID aerials at its entrances ...
This paper reports on a children-dependent robotic approach to establish asynchronous child assistance with a social rapport network for the purpose of collecting trash from a publ...
Yuto Yamaji, Taisuke Miyake, Yuta Yoshiike, P. Rav...
Many research efforts today explore how digitally augmented tables enable face-to-face interaction with digital content and applications. Yet the design of digital tables is still...
Ali Mazalek, Claudia Winegarden, Tristan Al-Haddad...