Conventional performance evaluation mechanisms focus on dedicated distributed systems. Grid computing infrastructure, on another hand, is a shared collaborative environment constr...
We introduce the use of negative preferences to produce solutions that are acceptable to a group of users. Using negative preference profiling, a system determines which solution...
Dennis L. Chao, Justin Balthrop, Stephanie Forrest
Storytelling is a method by which members of a community communicate, learn and build identity. In the CIPHER project we aim to provide customisable tools for the sharing of stori...
Trevor D. Collins, Paul Mulholland, David Bradbury...
Since few years, several applications are proposed on mobile devices. However, these applications are not aware of their physical environment. The emergence of wireless sensors, a...
In this paper we will discuss different types of control over synthetic characters in interactive stories. We will argue that, to attain a deeper and more engaging control, in ce...