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» Designing a Common Communication Subsystem
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INFOCOM
2005
IEEE
15 years 5 months ago
Design and implementation of network puzzles
Abstract— Client puzzles have been proposed in a number of protocols as a mechanism for mitigating the effects of distributed denial of service (DDoS) attacks. In order to provid...
Wu-chi Feng, Edward C. Kaiser, A. Luu
SASN
2003
ACM
15 years 4 months ago
Admission control in Peer-to-Peer: design and performance evaluation
Peer-to-Peer (P2P) applications and services are very common in today’s computing. The popularity of the P2P paradigm prompts the need for specialized security services which ma...
Nitesh Saxena, Gene Tsudik, Jeong Hyun Yi
INFOCOM
1992
IEEE
15 years 3 months ago
Design of Virtual Channel Queue in an ATM Broadband Terminal Adaptor
In order to take advantage of the low entry cost of the future public ATM (asynchronous transfer mode) network with shared facilities, it is highly desirable to interconnect diffe...
H. Jonathan Chao, Donald E. Smith
76
Voted
APVIS
2007
15 years 24 days ago
Visualization of sanitized email logs for spam analysis
Email has become an integral method of communication. However, it is still plagued by vast amounts of spam. Many statistical techniques, such as Bayesian filtering, have been app...
Chris Muelder, Kwan-Liu Ma
ICSM
2005
IEEE
15 years 5 months ago
Co-Change Visualization
Clustering layouts of software systems combine two important aspects: they reveal groups of related artifacts of the software system, and they produce a visualization of the resul...
Dirk Beyer