Lighting assumes many aesthetic and communicative functions in game environments that affect attention, immersion, visibility, and emotions. Game environments are dynamic and high...
Recently, a number of frameworks were proposed to extend interface theory to the domains of single-processor and distributed real-time systems. This paper unifies some of these ap...
Lothar Thiele, Ernesto Wandeler, Nikolay Stoimenov
We describe design and implementation of a "Gridenabled" message passing library, in the context of Phoenix message passing model. It supports (1) message routing betwee...
Abstract. Context-awareness refers to a computing model where application behavior is driven by a continually-changing environment. Mobile computing poses unique challenges to cont...
This paper presents a middleware infrastructure for integration of heterogeneous embedded devices in ubiquitous computing environments. The proposed infrastructure employs the Dev...