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SAC
2003
ACM
15 years 2 months ago
Designing and Specifying Mobility within the Multiagent Systems Engineering Methodology
Recently, researchers have created many platforms and applications for mobile agents; however, current Agent-Oriented Software Engineering (AOSE) methodologies have yet not fully ...
Athie L. Self, Scott A. DeLoach
CCGRID
2008
IEEE
14 years 9 months ago
Fault Tolerance and Recovery of Scientific Workflows on Computational Grids
In this paper, we describe the design and implementation of two mechanisms for fault-tolerance and recovery for complex scientific workflows on computational grids. We present our ...
Gopi Kandaswamy, Anirban Mandal, Daniel A. Reed
64
Voted
AAAI
2004
14 years 11 months ago
AI Characters and Directors for Interactive Computer Games
We are creating an environment for investigating the role of advanced AI in interactive, story-based computer games. This environment is based on the Unreal Tournament (UT) game e...
Brian Magerko, John E. Laird, Mazin Assanie, Alex ...
85
Voted
SAC
2006
ACM
15 years 3 months ago
Service-oriented grid computation for large-scale parameter estimation in complex environmental modeling
Complex environmental modeling often involves a large number of unknown physical and ecological parameters. Parameter estimation is one of the most difficult steps in many modelin...
Kejing He, Shoubin Dong, Li Zheng
BMCBI
2010
198views more  BMCBI 2010»
14 years 9 months ago
ClustalXeed: a GUI-based grid computation version for high performance and terabyte size multiple sequence alignment
Background: There is an increasing demand to assemble and align large-scale biological sequence data sets. The commonly used multiple sequence alignment programs are still limited...
Taeho Kim, Hyun Joo