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CISIS
2010
IEEE
15 years 3 months ago
Bringing Introspection Into the BlobSeer Data-Management System Using the MonALISA Distributed Monitoring Framework
Abstract—Introspection is the prerequisite of an autonomic behavior, the first step towards a performance improvement and a resource-usage optimization for largescale distribute...
Alexandra Carpen-Amarie, Jing Cai, Alexandru Costa...
IE
2007
14 years 11 months ago
Observing the learning curve of videogames in architectural design
This paper presents innovative research into the use of videogame environments within architectural design studios. In this context, 3D videogame environments encourage new unders...
Greg More, Andrew Burrow
AUIC
2006
IEEE
15 years 3 months ago
Evaluation of a universal interaction and control device for use within multiple heterogeneous display ubiquitous environments
This paper provides an insight into the usability of our Universal Interaction Controller (UIC), a user interface device designed to support interactions in ubiquitous computing e...
Hannah Slay, Bruce H. Thomas
EDOC
2006
IEEE
15 years 3 months ago
VIDRE - A Distributed Service-Oriented Business Rule Engine based on RuleML
Business rules provide an elegant solution to manage dynamic business logic by separating business knowledge from its implementation logic. The drawback of most existing business ...
Christoph Nagl, Florian Rosenberg, Schahram Dustda...
FDG
2009
ACM
15 years 2 months ago
Affective game engines: motivation and requirements
The tremendous advances in gaming technologies over the past decade have focused primarily on the physical realism of the game environment and game characters, and the complexity ...
Eva Hudlicka