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ITICSE
2006
ACM
15 years 3 months ago
Foundational actions: teaching software engineering when time is tight
Often Software Engineering courses approach educating undergraduates in good processes and practices by using a simulated product development environment, following all of the ste...
Jerry Boetje
ACMACE
2005
ACM
15 years 3 months ago
The CaveUT system: immersive entertainment based on a game engine
We describe the development of the CaveUT system, which is a software supporting immersive virtual reality installations based on the Unreal Tournament game engine. CaveUT impleme...
Jeffrey Jacobson, Marc Le Renard, Jean-Luc Lugrin,...
IUI
2005
ACM
15 years 3 months ago
TaskTracer: a desktop environment to support multi-tasking knowledge workers
This paper reports on TaskTracer — a software system being designed to help highly multitasking knowledge workers rapidly locate, discover, and reuse past processes they used to...
Anton N. Dragunov, Thomas G. Dietterich, Kevin Joh...
CCGRID
2006
IEEE
15 years 3 months ago
Component-Based Modeling, Analysis and Animation
Component-based software construction is widely used in a variety of applications, from embedded environments to grid computing. However, errors in these applications and systems ...
Jeff Kramer
GRID
2004
Springer
15 years 3 months ago
Parallel and Distributed Astronomical Data Analysis on Grid Datafarm
A comprehensive study of the whole petabyte-scale archival data of astronomical observatories has a possibility of new science and new knowledge in the field, while it was not fe...
Naotaka Yamamoto, Osamu Tatebe, Satoshi Sekiguchi