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» Designing a Grid Computing Environment Shell Engine
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SEKE
2010
Springer
14 years 8 months ago
MMWA-ae: boosting knowledge from Multimodal Interface Design, Reuse and Usability Evaluation
The technological progress designing new devices and the scientific growth in the field of Human-Computer Interaction are enabling new interaction modalities to move from resear...
Americo Talarico Neto, Renata Pontin M. Fortes, Ra...
SIGGRAPH
1997
ACM
15 years 1 months ago
Interactive simulation of fire in virtual building environments
This paper describes the integration of the Berkeley Architectural Walkthrough Program with the National Institute of Standards and Technology’s CFAST fire simulator. The integ...
Richard W. Bukowski, Carlo H. Séquin
EUROPAR
2009
Springer
15 years 4 months ago
Searching for Concurrent Design Patterns in Video Games
The transition to multicore architectures has dramatically underscored the necessity for parallelism in software. In particular, while new gaming consoles are by and large multicor...
Micah J. Best, Alexandra Fedorova, Ryan Dickie, An...
GRID
2007
Springer
15 years 1 months ago
Global-scale peer-to-peer file services with DFS
The global inter-networking infrastructure that has become essential for contemporary day-to-day computing and communication tasks, has also enabled the deployment of several large...
Antony Chazapis, Georgios Tsoukalas, Georgios Veri...
CSE
2009
IEEE
15 years 4 months ago
Reinforcement Learning of Listener Response for Mood Classification of Audio
This paper describes a method of applying a reinforcement learning artificial intelligence to categorize audio files by mood based on listener response during a performance. The s...
Jack Stockholm, Philippe Pasquier