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» Designing a Virtual Manikin Animation Framework Aimed at Vir...
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CE
2007
133views more  CE 2007»
13 years 6 months ago
Reusable, lifelike virtual humans for mentoring and role-playing
Lifelike, interactive digital characters, serving as mentors and role-playing actors, have been shown to significantly improve learner motivation and retention. However, the cost...
Edward M. Sims
WWW
2001
ACM
14 years 7 months ago
ViBE: virtual biology experiments
The virtual laboratories enhance learning experiences by providing the student with a supplement to the physical lab. The laboratories allow students to perform exercises as in an...
Rajaram Subramanian, Ivan Marsic
CODES
2009
IEEE
14 years 1 months ago
A high-level virtual platform for early MPSoC software development
Multiprocessor System-on-Chips (MPSoCs) are nowadays widely used, but the problem of their software development persists to be one of the biggest challenges for developers. Virtua...
Jianjiang Ceng, Weihua Sheng, Jerónimo Cast...
MC
2007
149views Computer Science» more  MC 2007»
13 years 7 months ago
Embodied Media and Mixed Reality for Social and Physical Interactive Communication and Entertainment
This talk outlines new facilities within human media spaces supporting embodied interaction between humans, animals, and computation both socially and physically, with the aim of ...
Adrian David Cheok
DEXAW
1998
IEEE
160views Database» more  DEXAW 1998»
13 years 10 months ago
Coordination in Message-Based Environments: Restructuring Internet E-Mail to Accomplish Tasks
In this paper we consider e-mail as a task management tool. Our general goal is to restructure the domain of e-mail. The purpose is to make e-mail even more suitable for messageba...
Juha Takkinen, Nahid Shahmehri