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FLAIRS
2007
15 years 6 months ago
The Design and Implementation of a Successful General Game Playing Agent
General Game Playing is the problem of designing an agent capable of playing any previously unknown game when given only the rules. This paper describes the implementation archite...
David M. Kaiser
165
Voted
ESAW
2003
Springer
15 years 9 months ago
A Design Complexity Evaluation Framework for Agent-Based System Engineering Methodologies
Abstract. Complexity in software design refers to the difficulty in understanding and manipulating the set of concepts, models and techniques involved in the design process. Agents...
Anthony Karageorgos, Nikolay Mehandjiev
CHI
2000
ACM
15 years 8 months ago
Helper agent: designing an assistant for human-human interaction in a virtual meeting space
This paper introduces a new application area for agents in the computer interface: the support of human-human interaction. We discuss an interface agent prototype that is designed...
Katherine Isbister, Hideyuki Nakanishi, Toru Ishid...
ATAL
2007
Springer
15 years 10 months ago
Designing protocols for agent institutions
We show how protocols can be derived from norms using landmarks. The resulting protocols can be used by agents to fulfill the norms governing an e-institution without having to h...
Huib Aldewereld, Frank Dignum, John-Jules Ch. Meye...
164
Voted
EUMAS
2006
15 years 5 months ago
Agent Capability: Automating the Design to Code Process
Current IT application domains such as web services and autonomic computing call for highly flexible systems, able to automatically adapt to changing operational environments as w...
Loris Penserini, Anna Perini, Angelo Susi, John My...