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DATE
2006
IEEE
109views Hardware» more  DATE 2006»
15 years 6 months ago
A methodology for mapping multiple use-cases onto networks on chips
A communication-centric design approach, Networks on Chips (NoCs), has emerged as the design paradigm for designing a scalable communication infrastructure for future Systems on C...
Srinivasan Murali, Martijn Coenen, Andrei Radulesc...
ICIP
1994
IEEE
16 years 1 months ago
Full Custom VLSI Implementation of High-Speed 2-D DCT/IDCT Chip
In this paper we present a full-custom VLSI design of highspeed 2-D DCT/IDCT processor based on the new class of time-recursive algorithms and architectures which has never been i...
Vishnu Srinivasan, K. J. Ray Liu
ACSD
2005
IEEE
121views Hardware» more  ACSD 2005»
15 years 5 months ago
LusSy: A Toolbox for the Analysis of Systems-on-a-Chip at the Transactional Level
We describe a toolbox for the analysis of Systems-on-achip described in SystemC at the transactional level. The tools are able to extract information from SystemC code, and to bui...
Matthieu Moy, Florence Maraninchi, Laurent Maillet...
MSE
2003
IEEE
101views Hardware» more  MSE 2003»
15 years 5 months ago
Internet-based Tool for System-On-Chip Project Testing and Grading
A tool has been developed to automate the testing and grading of design projects implemented in reprogrammable hardware. The server allows multiple students to test circuits in FP...
Christopher K. Zuver, Christopher E. Neely, John W...
AAAI
2012
13 years 2 months ago
Generalized Monte-Carlo Tree Search Extensions for General Game Playing
General Game Playing (GGP) agents must be capable of playing a wide variety of games skillfully. Monte-Carlo Tree Search (MCTS) has proven an effective reasoning mechanism for thi...
Hilmar Finnsson