The complexity of AI characters in computer games is continually improving; however they still fall short of human players. In this paper we describe an AI bot for the game Quake ...
In order to show that the parallel co-evolution of di erent heuristic methods may lead to an e cient search strategy, we have hybridized three heuristic agents of complementary beh...
The guidar project aims to support the complete activity of Graphical User Interface Development And Reuse. We propose to organize the system as a collaborative architecture of in...
—Security protocol design is a creative discipline where the solution space depends on the problem to be solved and the cryptographic operators available. In this paper, we exami...
Benedikt Schmidt, Patrick Schaller, David A. Basin
Real world multiagent coordination problems are important issues for reinforcement learning techniques. In general, these problems are partially observable and this characteristic ...